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61. The recent Pirate faction BS changes forgot one thing. - in Ships and Modules [original thread]
As from somebody that owns 2 and uses them a lot, it needs 3 more lock slots, a lot less signature(since repping it up with a 2. normal logi is a pain currently if you don't have other RR BS to help out) and still could use a better capacitor as l...
- by The Djego - at 2014.04.16 14:09:00
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62. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
NM looks good. Bhaalgorn a bit to strong, then again solo BS is dead anyway. Vindicator could use a bit more cap for free roaming with active tank. Rattlesnake should have a extra spare high slot and 2 turret slots, it is one of the main featur...
- by The Djego - at 2014.04.16 13:25:00
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63. Armor Buffer PVE Missile boat - in Ships and Modules [original thread]
Lloyd Roses wrote: The Djego wrote: [4.5bil navy typhoon...] Don't fit like that, but the navy phoon should be the best avaiable. Full Sentries, faction-buffer (so you can go with two hardeners as *tank*) and all the other slots free for ...
- by The Djego - at 2014.04.16 13:04:00
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64. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Could you add a option to move a container remotely from a ship that you want to contract and contract it separately in the same contract? The reason I ask is because it is fairly annoying if you you can't contract laser ships remotely when you us...
- by The Djego - at 2014.04.16 10:16:00
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65. Armor Buffer PVE Missile boat - in Ships and Modules [original thread]
If you actually mean high DPS in a halve serious way: [Typhoon Fleet Issue, Can I bring a Drake?] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control Sys...
- by The Djego - at 2014.04.14 11:50:00
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66. Tech II or Faction ammo for lvl4 in raven ? - in Missions & Complexes [original thread]
On a Rigor/Flare rigged hull Precision missiles are fairly pointless, except you want to shot a lot of frigs with them(like in Buzz Kill), faction missiles will produce similar or better results on most cruiser and BC sized targets. If you just sh...
- by The Djego - at 2014.04.11 17:07:00
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67. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
The vigilant needs a much better cap compared to what it got now(the problem exists since 2009 where they changed the mwd cap bonus to web strength), the capacitor really holds it back, a alternative would be to improve the damage bonus from 75% t...
- by The Djego - at 2014.04.11 12:39:00
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68. Torp Golem v cruise Golem - in Ships and Modules [original thread]
Caldari 5 wrote: Most of the fits that you saw were prior to the introduction of the Bastion Module, and associated Rebalance of Marauders. Golems used to be a pretty mobile platform AB or MWD with Torps was fairly common. Most people switch...
- by The Djego - at 2014.04.11 09:48:00
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69. Level 4 NPCs: Golem versus CNR - in Missions & Complexes [original thread]
Since you don't know yet, painting >>> webbing vs frigs, because of the orbit speed of light drones and you want to shoot them with sentry drones at range anyway. Guess what people do with the painters when they shoot BS. Edit: I think...
- by The Djego - at 2014.04.11 08:54:00
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70. Level 4 missions with Amarr - in Missions & Complexes [original thread]
Guristas are probably the most annoying enemy in a amarr laser hull. With sufficient SP and ship selection you have 4 options that work rather well: 1. MWD fitted Navy Apoc with T2 guns and Conflagration, move it in range and melt stuff down. 2...
- by The Djego - at 2014.04.10 19:38:00
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71. Level 4 missions with Amarr - in Missions & Complexes [original thread]
You will probably need a bit more cap and tank early on(it is doable with a lot of experience with L4 even with low SP, but I wouldn't say it is the best choice for a newer player). Basically there is a balance between cap runtime, tank and applie...
- by The Djego - at 2014.04.10 18:31:00
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72. Level 4 NPCs: Golem versus CNR - in Missions & Complexes [original thread]
chaosgrimm wrote: Nice post. What are the minimum reqs for a typhoon / tfi to do this with just their missile systems? / can they? I think it doesn't really matter that much, at least in my opinion, on the phoon and TFI, since you can dispa...
- by The Djego - at 2014.04.10 16:59:00
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73. Level 4 missions with Amarr - in Missions & Complexes [original thread]
Slan Audeles wrote: Is the applied DPS somehow much better than EFT is showing? Do you really need so many V skills to fit and run an Amarr BS? Amarr are the highest gun dps race in the game, and probably the biggest heavy hitters at mediu...
- by The Djego - at 2014.04.09 16:10:00
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74. Grouping Target Painters - in Player Features and Ideas Discussion [original thread]
Would be nice, +1.
- by The Djego - at 2014.04.09 11:50:00
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75. Level 4 NPCs: Golem versus CNR - in Missions & Complexes [original thread]
Vinyl 41 wrote: The Djego wrote: Vinyl 41 wrote: while i like the general idea of increasing the valiability on rage missles i dont rly see any point in wasting expensive missles to do so - we already 1 shot those with t1 ( cheap ) missle...
- by The Djego - at 2014.04.09 11:49:00
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76. Garde or Bouncers against Angels - in Missions & Complexes [original thread]
From my personal experience, if you stick at range and or have massive long range dps to kill spawns before they come close bouncers are ok, for mwd fitted battleships that fight at under 40km, garde II are a lot better, since the effective dps on...
- by The Djego - at 2014.04.09 10:45:00
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77. Level 4 NPCs: Golem versus CNR - in Missions & Complexes [original thread]
Vinyl 41 wrote: while i like the general idea of increasing the valiability on rage missles i dont rly see any point in wasting expensive missles to do so - we already 1 shot those with t1 ( cheap ) missles The idea is to create a setup that...
- by The Djego - at 2014.04.09 10:34:00
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78. Anyone fly a Typhoon? - in Missions & Complexes [original thread]
Coffee Vanilla wrote: I was thinking about running missions to help with standings and what not and the typhoon seemed like the best low sp level 4 runner. Am I wrong? If not could someone link me a low sp typhoon fit? It is ok with low SP(...
- by The Djego - at 2014.04.09 09:43:00
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79. Request: PVE Arty Stabber Fit - in Ships and Modules [original thread]
A Hurricane is probably the better choice, but similar to you I also preferred artillery vastly over auto cannons on the Rupture and Cyclone for pve, back in the days. [Stabber Fleet Issue, Artillery] Medium Armor Repairer II Energized Adaptive N...
- by The Djego - at 2014.04.09 08:51:00
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80. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Currently with the lack of range there was nearly never a good reason to use faction sentry drones in pvp for people that can use T2s already and not everyone getting all her stuff from her alliance SRP, if you have to stuff another 40M in every d...
- by The Djego - at 2014.04.03 13:38:00
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